#include "GameSupport.h"


const char* GameSupport::getTextForEnumLevelMode(ELevelMode mode)
{
	return EnumStringsLevelMode[(int)mode];
}
const char* GameSupport::getTextForEnumPlayComponent(EPlayComponent playComponent)
{
	return EnumStringPlayComponent[(int)playComponent];
}

const char* GameSupport::getTextForEnumPlayLayer(EPlayLayerTag playLayer)
{
	return EnumStringPlayLayer[(int)playLayer];
}
